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- Made in MonoGame
- Tower stacking game
- Physics simulation
- Tweening using easing functions
- Android build
- Touchscreen support
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- Made in MonoGame
- Classic pool variant 8ball
- Soundeffects
- Built around same engine
- Physics simulation
- Assets from public domain
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- Second game made in MonoGame
- New entity-component architecture
- Own pixelart
- Built around own engine
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- First game made in MonoGame
- Entity-Component-System
- Multiplayer via Lidgren.Network
- Update loop based
- Built around own engine
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- Up to 4 player P2P multiplayer via tcp
- Own pixelart
- Made in WPF
- Event based, no update loop
- Based on bomberman
- Player selection
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- Classic minesweeper
- Made in WPF
- Single code file
- Progress indicator
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- Networked multiplayer via tcp
- Local Multiplayer
- No art
- Made in WPF
- Custom WPF user controls
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- First game ever
- No art
- WPF, no Engine
- Close to tetris guideline
- No update loop